Troubleshooter is a twin-sticker shooter/loot focused RPG hybrid set in space.
Facepunch Studios is a video game developer best known for making Rust & Garry’s Mod.
This week’s update is mostly about the changes I made to the Zig Zag map but there have also been some other tweaks to the base gameplay. As you can see Zig Zag now looks much different, aside from the change in visuals I’ve also made considerations to how...read more
It’s been awhile since I’ve done a dev blog so I thought I’d do a quick one. If you read the last dev blog I said there wasn’t going to be an update for a few weeks. There most likely won’t be any for another few weeks either. Sorry if you’re disappointed, fuck you if...read more
First I just want to give a big thank you to everyone who played Absorb and gave me feedback, can’t express how much it means! I got a healthy amount of compliments and criticisms which are invaluable. On to this weeks update. As I’m sure you know if...read more
Here at Facepunch Studios there are a plethora of games being developed, both full time and as side projects. A bunch of them are available as a part of Facepunch Prototypes, a Steam app that we release some codes for every now and again here: prototypes.facepunch.com...read more
Inspiration Late last year I stumbled upon a game called agar.io and quickly became addicted. I loved its cat and mouse gameplay, it’s punishing penalty for death, and the natural symbiotic relationships that formed between players. I wanted to take this formula...read more
UE4 So last week I said there wouldn’t be an update this week and there isn’t. I’ve actually spent part of the week looking at UDK. A few people at Facepunch have been looking at it recently and have spoken highly about it so I thought I’d give...read more
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