We got a lot of responses to Adam’s post on Friday. Here’s a sample:


















So.. yikes!
Are we crazy? Are we doing it wrong? Should every person in the company be working on the same thing? Should HBO make one TV show at a time? Should Warner Brothers make one movie at a time?
I think it’s probably fair to say that like the majority of internet commentators these guys probably read the headline, looked at the pictures, then posted their comments. Will people actually read this text or will they need to register their outrage at the title immediately?
Prototypes
Assuming they read the full post and got all the information and are still angry.. they are probably going to be even angrier to find out that we have three other prototypes being worked on by Facepunch staff.
And guess what, we haven’t finished Rust, and we haven’t finished Rift-Light, and we haven’t finished those three other prototypes.. and we want to hire more programmers to start even more prototypes.
Strategy
Our strategy at the moment is to hire talented people to make the games they want to play. We’re not asking you to fund this. We’re not starting a kickstarter and begging you for money – we’re funding it.
We are spending money Rust and Garry’s Mod make to do this. Arguing that we should be re-investing that money back into only those games is like telling apple they can’t spend the money they made from iPhone and Macs to fund the development of the iPad. Keep in mind that we spent money Garry’s Mod made to develop Rust – and that turned out pretty good, right? Or should Helk and Pat have been working on Garry’s Mod all that time?
I think a good company develops continually, and the more things we’re working on the better. I think this strategy is working out for us so far.
Rust
There were a few things that kind of irked me in the comments about Rust. A lot of people said we gave up on Rust, and aren’t updating it anymore. Rust is getting updates very regularly. We even set up a twitter account that live posts when we commit new stuff. We are very transparent about that. I fully accept that this is our fault for not communicating the experimental branch properly, but it hurts when we’re working all week on it and people don’t acknowledge that.
Secondly the whole funding thing. People aren’t going to like my views on this. Some commenters have expressed their feelings that they ‘funded’ Rust and we’re running off with the money. None of this sentence is true. We funded Rust for 1-2 years before it eventually became what it is. You bought early access to it. When you buy a pizza you aren’t funding Dominos, you’re just buying a pizza. It’s true that the sales of Rust have been insane and we have stepped up development to suit, and I think you only have to compare the experimental version to the live version to see that.
Thirdly – the people who work on Rust are working on Rust. They’re not working on prototypes. That should be very obvious by the dev-blogs we post every friday.
Open Development
I guess this is one of the issues we’re going to face with open development.
I am guessing that a lot of game developers bigger and smaller than us have multiple prototypes in the works, but they aren’t showing them to you. The only thing that makes our situation remarkable is that we’re willing to talk about our process and show our experiments.


Wow, the ignorance of these people is shocking.
Face punch. I know you guys say that you’re working, but being a solo player in rust has become dramatically harder can you please put the crossbow back where it was I mean it’s not even stronger than the regular bow and all the clans are going fucking berserk can you please fix the spear the cross bow
Thanks for the update! Keep up the great work :)
I hate all this complaining about early access, I just dont think people understand game development. Its not even as much about money, a lot of the time its about making sure the game you’re developing is actually gonna be something people want to play. Games take years to finish, its a massive loss of time if you’re a small studio, like Facepunch, you spend years developing a game and people just say ‘Nah, I dont really like the idea’.Â
But back on topic, yeh I dont see a problem with this. Get good people making good games, and the more good games they make, the better.
I think whats also a thing here  is that the haters tend to comment more about how they dissagree, and the people that think this is awesome, are reading it and maybe thinking ‘good’ and then just click away.Â
I personally think you guys are doing great :D keep it coming!
I do not understand, you rely completely stop the development of Rust?Â
Or just pause the game? Are you going Rust experimental stable version?
So, some people will still continue to work on Rust, but most other devs are going to be working on something else or is Rust really dead?
Next time when you release a “prototype”, make it free for until it’s in development. Nobody wants to lose money again.
_StashCat That’s an awful strategy. What happens once it gets to early dev stages, when they’ll need the most funding, and everyone decides that there’s no point in buying it because the prototype is already out and free?
I think you have the misfortune of having a following comprised almost entirely of morons. Myself included. Oh well, look forward to whatever comes out of Facepunch, I’m sure it’ll be great.
Note the phrase “for until it’s in development”. I meant that put the game on Steam or something, make it free, and once it’s finished or nearing finishing put a price tag on it and make the prototype gone.
The question is, if Rust wasn’t early access, would development have started on a new prototype already? People think the studio lost some of the urgency to get Rust done since money is already streaming in. If it wasn’t early access, I’d imagine that the studio will first throw everything it has at Rust to get it out the door as finished product so that they can get some return on investment. That’s my biggest issue with early access. If user feedback so a big concern, create a open/closed alpha/beta.
From what I’ve seen the only people who could be upset with facepunch’s plans are children and morons. Gmod rocks. Rust rocks and the new version looks even better. It’s ridiculous that a gamestudio is being criticised for making games, using money that they’ve clearly earned through sheer hardwork. New prototype looks fun, hope to see many more from you guys.
GracieHunter This is a good question, and it’s something I had to think about for a while. I don’t think of us as a single game company anymore. We have had at least 2 of the prototypes in production for a while now – at least 2+ months before Rust was released on Steam.
As a solo developer, the self-entitlement of the general ‘gamer’
population makes me, and a LOT of other devs scared to even continue
games we haven’t even announced yet. Few years ago someone got so many
death threats because people didn’t like a change he made in his game he
made for him, he quit developing entirely. The way the communities have
been going, it won’t be long before devs don’t want to make games
anymore.
in Soviet Russia, Rust works on you!
It’s a big jump to transparency that Facepunch do show us their prototypes so early on, while they are still pretty much embryo ideas. It helps us AND it helps them because they can see whether we as consumers have the same kind of enthusiasm about the idea as they have when prototyping it. If they didn’t work on these things alongside developing Rust, we’d have a ridiculously long silence between new projects, and then they might fail after 1-2 years of work because people aren’t willing to buy into them.Â
It’s awesome that Facepunch have their eggs in more than one basket, I don’t understand everyones upset with them either as Rust really does get updated and worked incrementally more than daily. Try checking out other early access communities and you’ll feel mega grateful for everything these guys do (i.e The Stomping Land, Starbound etc. – equally large projects with a lot less transparency)
Those “wonderful” people saying you should pour all of your resources into the development of Rust need to read “The Mythical Man-Month” by Frederick Brooks. Basically it says that throwing more people at a project does not make a software project finish faster and in some cases it can make it take longer. http://en.wikipedia.org/wiki/The_Mythical_Man-Monthhttp://en.wikipedia.org/wiki/Frederick_Brooks
i paid £14 for rust and i’ve played 117+ hours so far…i think i’ve pretty much got my monies worth. so the fact you guys release somthing new or interesting each week is just a total bonus. i don’t care how long it takes you to ‘finish it’, i’m enjoying the adventure of watching you guys decided where you want to go with this game :)
Riftlight looks awesome.
Shameful clickbaiting in its prime right here folks, step up and watch the spectacle that are “garme journalizm”.
_StashCat Did you even read any of this post??
0kira Neither. The title is a joke. Rust’s development will continue as normal and so will Riftlight’s development.
So there are 3 groups of early acces people: The ignorant ones that don’t have a clue about game development, the middle ground who understand a little about game dev but have been burned before and therefore is coutious, and the zelous group who defend pretty everything until it’s too late (the stomping land is a good example), So what do they all want? the same thing, a finished game that is fun, do they have different expectations? certainly but you can’t really blame people for being different. I think it’s fair to say that buying an early access game or pledging is something that comes with a certain risk and if you’re not willing to take that risk then don’t buy it. However going early access or kickstarter as a dev comes with a different responsibility and that is to communicate no matter what, even if the community shows anger or fear, you can’t start getting all defensive. That the price of getting money before finishing something.
BryanPope As I was told when I worked at a certain gaming company, “it’s like hiring 9 women to deliver a baby in 1 month”.
Stfuktnx Of course they can start other prototypes before completeing Rust, It’s not one guy, It’s a team, part of who are dedicated to Rust and only Rust and others who are doing other things, Which, If you had read the whole article you would have seen that comment so making your comment invalid & incorrect in the first sentence.
Those are troll posts, you should recognize them. Â People are mad because you wont fix the sleeping bag glitch on the old branch.
Stfuktnx They aren’t funds, Facepunch used money gained from gmod to start developing Rust in the first place. And as Garry said, you pay for Early Access, not to fund the game.
I have been following Rust development on Trello for over a year or so. I also follow https://twitter.com/RustUpdates, https://twitter.com/FcpnchStds and https://twitter.com/playrust on Twitter, as well as post information about the Rust development in threads such as http://bit.ly/1lMYmKp …All i can say is that the _Actual_ Rust development is very active, transparent and steady. Rust has come along way and if you cannot see that then perhaps you should take the time to have a read! There has been a Rust development blog containing video/images and plenty to read, every friday at http://playrust.com/ Runs great in Linux by the way!
Stfuktnx You literally do not understand one single facet of the business of making games. This is how it works. This is how it works on projects that are not game related as well. Investors do not want see all their eggs in one basket, therefore several projects are started up to expand the investment portfolio. This is just simply business.
You guys literally have 0 business sense, i feel sorry for this studio.
Good luck with future development, it’s really unfortunate that i have to spread this information to people.
Adams examples are plain wrong. He says: “When I order a pizza, I don’t fund Dominos, I’m just buying a pizza”. While this is true, there is one big mistake Adam does: If I order a pizza, I get a FINISHED pizza. Rust is far away from being finished.Â
What Facepunch does right now: They give us a pre-order option (pay for the game now and you will receive the full version later), but don’t deliver the finished product. That’s like pre-ordering a new PC Game on Amazon and then you receive only 50% of the game. And the money you spend there won’t be used to deliver you the other 50%, they will be used to start new games (that may be never finished either).
I really hope they keep working on rust. The game receives updates every day, but they are small (mostly kilobytes) with minor fixes. And the experimental branch is far away from geing as playable as the old branch.
Garry Newman GracieHunter You don’t need to be a single game company, you have already announced other titles you’re working on but there’s a lot that’s unanswered, eg are your other products going to be brought to early access? which game is going to be completed first? why didn’t you focus on your first early access game? why is this one receiving more attention?Â
It sounds like there’s no real structure and people strive on structure, if there’s none, then there’s chaos. Which you have just seen in recent events.
even with a full explanation most of you still don’t get it, You just look at the picture and make a guess, thats just sad to come to concussions without knowledge.
thanks Garry for
 Rebuilding the game it looks amazing. You and your team is doing a great job, both in game and communicating with users via FacePunch forums etc.Â
For giving these talented game developers a chance to produce the games they want, if you did not fund them some of them would never hit the virtual shelves, Â Served is looking like a game i might follow.
And for rust i have over 500~ hours in rust legacy and 300~ in experimental, i have never followed a game so closely, It’s was only about 3~ months ago when we were boxes jumping about 3 islands and making campfire and box bridges,Â
I know you’re not gonna listen to the benighted people, Good on you and keep up the good work You can’t Rush something and expect brilliance, and from what i see you are progressing at a impressive speed and keeping quality.
One question tho i have searched and can not find the size of the current map in km, i know this might be erroneous as Andre wants to increase the map size  but i would just like to know, and if he gets his way (which i agree with) how much bigger will it be?
kulan http://www.reddit.com/r/playrust/comments/28jtfc/how_big_will_the_map_be/
Teylor Here’s another example.
We get a guy to clean the windows at the office every day. Does that affect Rust’s development? Should that guy be working on Rust?
We get a guy to makes games he wants to make. Does that affect Rust’s development? Should that guy be working on Rust?
bearinaburningcar kulan thank you for that i look on reddit but i could not find any ref to it :).
But the pizza is also far away from being finished when you order it. And Dominos does not let you try the pizza before they are done making it and post pictures and updates for you so you can see what they are doing. You are going to get a finished rust also, it just takes longer to meke then a pizza.
Everything is fine, only Bitdefender users can’t find the Experimental branch servers…. -_____________-
“We are spending money Rust and Garry’s Mod make to do this. Arguing that we should be re-investing that money back into only those games is like telling apple they can’t spend the money they made from iPhone and Macs to fund the development of the iPad. Keep in mind that we spent money Garry’s Mod made to develop Rust – and that turned out pretty good, right? Or should Helk and Pat have been working on Garry’s Mod all that time?”
You can do whatever you want with the Garry’s Mod money you made. Â I don’t care if you develop 1000 prototypes you never finish but sell to users as alpha releases and develop 1000 more prototypes off the money you made from incomplete projects. Â However, do not use a nonsensical analogy about Apple that doesn’t apply or even make sense in your situation. Â Did Apple use money they received for the iphone to fund the ipad? Â Sure, but only after they released a completed iphone. Â And they funded the iphone with an ipod, but only after they completely finished the original ipod. Â They didn’t sell the consumers an unfinished ipod and make the iphone. Â Then an unfinished iphone and make the ipad. Â They funded projects from money they made from consumers who got products that were DONE.
Does this make any sense to anyone? Â Go ahead and say you are using GMod money. Â As far as I know, that project is done. Â Using money for the unfinished game to create 3 more unfinished games makes absolutely no sense.
Ganlorth Garry Newman GracieHunter
Guys(playrust team), I think u care so much about comments… That bad comments totaly posted by childs… I have a website about Rust in Turkish. Posting devblogs and all posts on PlayRust.com in Turkish on my website. And u know what? 482 childs(like 11, 12 13, 15 years old) talking about it and 129 (20+years old ) Â persons talking about it… So dont worry about comments. You are doing good! You are doing everything by your self. You dont buy technology u are creating it ! So keep working! Noone did this before, noone did care players like you but if it makes you feel bad, just dont read comments, keep creating. We love u <3
rock balboa : You have absolutely zero idea of how the world works, so please stop posting comments on the Internet. Thank you.
A game dev studio can work on more games than just 1.
Keep up the good work guys, don’t mind the hate.
Love from http://www.indiekings.com/
Trizillion rock balboa Yea, quit posting on the internet because I disagree with using alpha money to develop other alpha projects.
You should get a free game key for being a great cheerleader and really understanding how the world works. Â Comment more on the internet, 1 reply only dedicated all to me? Â You’ve got this figured out.
rock balboa I completely agree. Atleast someone else understands how Facepunch should be going about this issue.
Trizillion rock balboa It’s funny how in one single post, facepunch studios went from a small studio that we should all be grateful to and  patient with. Â
This is what we were told when they quit updating the only playable version:
“Listen, it’s a small team and this process takes time. Â They are not like a major studio with 100s of developers. Â They cannot waste resources on fixing the current version of the game that is actually playable, because that would take away from the new build. Â Why would they have programmers and designers fixing the flaws in the old build (that is the only playable build and the version we all paid for). Â You do not know anything about developing a game and have no clue about the real world.”
To now, “They are a game developing company and it would be dumb of them to waste all their resources on one game. Â Who cares if it’s incomplete. Â That would be like 9 girls delivering one baby.”
Make your minds up.
So I’m confused,  “Adam cancelled rust”…but they’re still working on the project right?  “Rust is getting updates http://playrust.com/.”  I don’t care about the minuscule code re-work that they keep pushing through the currrent game.  I want to know about the development branch, is this going to be pushed out into beta…yes, beta…I want a finished product or Facepunch will never see a dime from me or my family.
Your explanation makes no sense. Yes facepunch and apple both work in electronics, but in no way do they work in the same field.
Facepunch make money off their unfinished games simply because they can, whereas apple cannot. You can’t go onto your computer and download an ipad can you? But you can go on and download rust or garry’s mod. And its not as easy as you think trying to run a business never mind a game development business, where often for small developers you dont know where the next paycheck could come from, so you dont have time to finish or perfect your product, you have to use what you have created to make money.
All Garry is trying to explain is that if other companies can use their profit from previous products to fund their current products, why cant facepunch?
Next time try to think properly about these things before you start naively ranting about an industry you clearly dont understand the basic fundamentals of.
haribohowley This.
leisuretime If you want a finished product, why buy Early Access?
haribohowley I didn’t use the apple analogy, they did.
You’re right, IT DOESN’T WORK. Â That’s why it was a bad analogy to begin with. Â Sorry I cannot make a bad analogy make sesne.
rock balboa haribohowley The analogy works. Just not the way you used it. It’s about using money from one product to fund another. They used money from the iPhone not only to develop future iPhone generations but also for the iPad and others. So Facepunch can use money made by Rust for other future products, everything else would be irresponsable in the long run.
haribohowley And I understand what he is trying to explain. Â However, trying to explain how other companies make money on FINISHED products use that money (with all satisfied customers and a 14 day return policy) Â to develop other projects is not a good example of why he should use money made on UNFINISHED products to develop new projects.
Trizillion rock balboa haribohowley Trizllion, They can use their money for whatever they want.  They can make 100 pre-alpha releases and spend all that money on 100 more pre-alpha releases.
Yes.
And you, because you understand the internet so well, will support those decisions.
I won’t. Â And I’m not alone.
rock balboa haribohowley Is the iPhone finished? Why is there a new one each year? Aren’t you funding there development of a better product by buying the now available inferior one?
I can see both sides here. I think it’s just a case of needing to be more clear up front. People who contribute to a crowd fund are not professional investors. I think it’s part of the party being funded’s responsibility to educate their donators about what their donation means before they click “Donate”.
Trizillion rock balboa haribohowley I’m not funding anything, I use Android.
To answer your “really really grasping at straws now” question…yes, you can buy a new iphone each year when they release a new version  The same as I can buy Madden each year when they release a new version.  The same as I bought Final Fantasy when they released new versions.  The same as I bought Super Mario, 2, then 3. Â
Thank goodness I didn’t buy super Mario 3 while Super Mario the original was still in pre-alpha though.
Chevex Very good reply. Â A lot of us wouldn’t have donated had we known we were funding 3 other projects that had nothing to do with Rust. Â
That’s for sure.
rock balboa Trizillion haribohowley I give up, you won’t get it. But as long as you don’t lead a company, that’s fine. :)
Trizillion rock balboa haribohowley If I did, you’d be the one making me a millionaire without ever giving having to give you a finished product.  :)
Trizillion leisuretime albeit a gamble, but I’ve seen a number of games reach beta and further.  If EA is only going to be known for unfinished product, then I simply will stay away from them.  I don’t think this was the intended purpose of Greenlight, but a abhorrent evolution.
leisuretime Trizillion Early Access =! Greenlight. You could have just waited until Rust is done and bought it then, for a little more than it is now. Facepunch gave no time-frame in which they promised to deliver the product, so it’s entirely up to the buyer to decide to go for the risk or not. Complaining about it, is like complaining about gold prices not going the way you want them to. You knew about the risk beforehand…
rock balboa I agree. I don’t think his “ordering a pizza” analogy is very apt. Minecraft wasn’t signed up on a “crowd funding” site asking for donations to fund a specific project. You would go to their site and it was VERY clear that you were simply “buying” early access. Few people would have bitched after buying alpha/beta access to Minecraft if Mojang then also announced a simultaneous second project because they customer didn’t feel like they were making some kind of investment. They were paying a fixed price specifically for early access to a blatantly unfinished game, nothing more.
What I don’t like about your post is that it’s filled with logical fallacies, especially false analogies. You’re not Apple, or Warner Bros. You display yourselves as an indie developer, not HBO or another big corporation. I think you guys are definitely allowed to work on other projects, and I’m glad that you guys are doing well! I just think your answer was weak at best. I will definitely try to avoid your products until they’re done in the future. Early Access is a gamble, I get that, but I re-installed rust recently and barely noticed any changes months later my initial try.
rock balboa Chevex But you didn’t donate
Garry Newman When did I claim to?
Chevex Garry Newman The post that replied to you
Garry Newman You replied to both of us, not just him.
Chevex Garry Newman I sure did
Garry Newman So again, when did I claim to have donated?
Garry drank a coffee today! What would that mean for Rust? Are Facepunch Studios going to make coffee mugs only now? Did the buyers support an early access game or just some caffeine addiction? More at eleven…
I’m not the type to post comments about games, but the kinds of comments you’re getting are borderline insane. When reading through these comments, please remember that the vast majority of people just play games, enjoy the experience, and move on. This is a vocal minority who have little experience creating content, putting together a company, finding and  managing talent etc, and have little appreciation for what you do. I for one think you’re doing a great job, and I’m excited to see what new projects you have in store for us in the future.
I think Garry’s point is NOBODY donated. Â Rust wasn’t a Kickstarter project or other fund-raising site, it was sold via Steam Early Access. People bought early access to a product. Â Just like your Minecraft analogy.
bobehm Ohhhhhh. Well that changes everything then. I assumed from the way everyone was talking about it that it was a crowd funding site. My bad. Well then, Steam Early Access IS like Minecraft’s early access back in the day and consumers need to educate themselves.
I apologize. I should have paid more attention before I commented.
Nothing what you’re saying is wrong, but it’s all an indictment of the early access model. Â People are acting as investors with (a) no equity or potential upside; and (b) no guarantee they’ll ever get a finished version of the product they paid for. Â
Once people hand over the cash, there’s little they can do to stop you from spending it however they want. Â But why should people be funding your game studio’s development for zero equity, and zero guarantee they’ll get what they paid for?
SgtPewPew If you didn’t see any changes you were running the wrong version. Try choosing the experimental version when you run it.
Chevex no, no, no. nobody donated to rust. nobody crowd funded rust.
rust was a PURCHASE. people who purchased it paid for what is currently accessible and the promise that the full version of the game will be theirs for free.
rock balboa Chevex you did not “donate”! the game was clearly labeled as a PURCHASE.
you PURCHASED the game. it was not a donation.
herpums You need to read my last reply to @bobehm.
Chevex herpums just noticed it. sorry!
I think most people who write things like “do you even work on the game?” don’t have a clue how costly development can be especially in the gaming industry. I can’t stand people who just yell at developers how bad they work. I respect the work of every game developer in the world because i know it isn’t easy and i even more respect those who have to deal with people who are just beefing around. I think Facepunch is doing its job very good, so keep up the good work guys!
Generally when you buy a pizza; its completed…. What a stupid analogy
Hi!
It says Rust is being cancelled, yet the twitter is being updated multiple times a day, and I assume the community and development blog entries will continue to be posted weekly, so what exactly does ‘canceled’ mean in this case?
I agree with you with most of the things but you’re not selling baked pizzas right now, you’re selling an early access game that isn’t finished in it’s current state and it’s normal for customers (that support you on hypothetical features) that this game will be improved and eventually completed. Gamers are buying Rust and other early access games with expectations for these pizzas to be complete at some point.. which it isn’t right now. Good luck for you future project and don’t forget that these financial ressources are coming from people who believe in your projects in the first place.
MonicaShaheed For gods sake, read the article before you comment.
StrafingForward Nope it’s not. They’ll make it. And you have to hope they make it good. Just like Rust.
Trizillion So you pre-pay your pizza?
Trizillion StrafingForward Comparing a mere Dominos pizza that takes a few minutes to make by a guy that does it all day, to a unique game that takes years to code.. way to go champ. This is what I call being biased.
JakobDaigle Trizillion StrafingForward Ever heard the word “metaphor?
And you usually pay the delivery guy before you eat the pizza, so you kinda pre-pay, yes.
Trizillion MonicaShaheed I did read it, and I was still confused, hence why I commented. Imagine that.
MonicaShaheed Trizillion Read again then.
Garry Newman rock balboa Chevex I apologize.  I wouldn’t have bought the game in early access had I know it would fund other projects that have nothing to do with Rust, before Rust was even in BETA itself.Â
Unfortunately, I created videos published to 1000s, had giveaways, and bought copies for various friends. Â I thought I was supporting facepunch, thinking it was a small team and paying for the early access could help them sit back and focus on finishing a great idea. Â Â If I am using the word support wrong, I apologize ahead of time. Â Early access may not be considered supporting or donating, but it feels like it’s all semantics,Â
I do know, Early Access has vilified supporters and this experience has given me plenty of education on what Early Access means now. Â If I didn’t know before, I definitely know now. Â
You win though, because I didn’t understand it when I decided to supported your company and game, and you win because you’re very comfortable in life and have 100s of my dollars I spent thinking it was going towards the unfinished game I was supporting.
StrafingForward What you’re buying is irrelevant, you’re still not an investor. When I buy a Season Pass on iTunes for a TV show I’m not an investor – even though it isn’t finished.
Everyone whose mad about this, please sign my petition for FacePunch to keep working on Rust. We need to let them know we still want them to finish the game!
https://www.change.org/en-GB/petitions/facepunch-studios-uncancel-rust-and-fire-adam-woodridge
JakobDaigle But it doesn’t lower the chances of Rust being completed. The fact that it’s not completed is irrelevant.
Trizillion MonicaShaheed I’ve read it multiple times already. Thanks for the advice, though. I’ll see what other people have to say.
Trizillion You better be crazy. At the point when you’re paying the delivery guy the pizza’s already made, complete.
Asbra Trizillion But the moment you order it is the important part. If you pay your pizza via credit card you pay before it’s made.
And, no I’m fine, no craziness here.
ledgend99 I sincerely hope you are just mocking everyone with this.
ledgend99 You may want to read the article my friend. Â The game isn’t canceled. Â Facepunch or Garry would never do that.Â
I think my biggest problem is, we were told they didn’t want to waste resources maintaining the only playable version of Rust they had available, with even something as simple as a server reboot (accounts being locked out), because they are a small company and they need to all focus on the new version of Rust. Â Although that excuse wasn’t acceptable, what can you do? Â We took the word of members who have supported facepunch and said, “Okay, that’s true, they cannot maintain the older version with even 1 person rebooting servers, because they all need to focus on the new version of Rust.”
Now, come to find out, they apparently have plenty of free time to develop 3 other prototypes. Â What happen to the support on the version of the game a million of us purchased? Â Just total abandonment.
MonicaShaheed Trizillion Are you retarded?
Garry, don’t consume yourself with this negativity. Keep making a great game and success will follow. I personally love Rust legacy and check in quite frequently on Rust Exp. My only gripe is that you should implement EasyantiCheat to the legacy version until the experimental  is done for the people who consistently play your game each day. Honestly you guys have been ridiculously transparent with your development of the game, maybe you should consider updating the Steam Log more frequently, but then again i think people are going to be angry just because they have insecurities about themselves. Keep up the great work.(and please put Anticheat on Legacy) :)
MonicaShaheed Trizillion It says in the article that people shouldn’t just read the title and make assumptions on it. In other words, it’s using the title as a trap to expose people who don’t read the article before reacting.
Garry Newman SgtPewPew Experimental runs sooo terribly tho and it still has basically nothing in it, i’m not impressed and i totally understand where you’re coming from i just think people are sick of it. i bought this game after hoping for games like dayz to finish and they didn’t so i bought rust which was much further than all the stuff i had seen and then one month later you start from scratch and now have 2 broke ass versions of the same great idea. This is why i will never purchase another face punch game again.
Hectixx MonicaShaheed Trizillion Yes, that means you Monica
JakobDaigle Trizillion StrafingForward Thats exactly what the article does, ‘champ’.
Garry Newman StrafingForward But a season pass has the implication(as early acces should) that the season will be completed(in a timeframe announced beforehand for most shows). Its not about investing its about getting the product you paid for. These networks have multiple teams each doing their own thing, hundreds if not thousands of employees, how many employees/teams does Facepunch studio have?
So because we arent investors we have no right to get the product we paid for in a timely fashion?
Its like ordering a pizza, paying for it. then find out the cook is doubling as the cook in the pasta place next door, making you have to wait trice as long for your pizza.
just keep up the great work Garry, I almost cant wait for the fridays when the blog post come to read about all the progress
ledgend99 they are still working on the new branch all the time just not the original that we all love and play. they are not stopping rust just continuing on this extremely slow road to remake the same idea hopefully better. i’ll be there when it’s done but i doubt i will buy any of their other titles since this is taking way too long for me as a consumer:)
Garry Newman JakobDaigle pretty sure it still not done is why so many get pissed. i bought the game and i regret it thus why i will not buy anymore from facepunch studios…
StrafingForward Garry Newman
mattyice320 Garry Newman SgtPewPew Dude, it takes time to make a game. You can’t buy a game that is obviously still in development and complain that it’s not finished immediately – hell, it’s not like they didn’t say it’s unfinished, that’s what the entire Early Access scheme is!
I really do not regret giving my money to facepunch.
You’re good. You have good ideas. And you hold on to them !
Plus I played Rust for 451 hours, so I think that’s worth 20€…
Garry can you stop posting things please ? The more you post, the more I want to work with you…
(Except I’m probably not good enough and my English is baaaaaaaaaaaaaad.)
rock balboa ledgend99 Spending money on new staff to make other games as part of a company is not the same just abandoning Rust in any way. It’s still the same team…
Teylor No, it’s like pre-ordering a game that says it’s still heavily in development and receiving a heavily in-development game. If you buy a pack of peanuts and ignore the allergy advice, don’t complain when you have a reaction.
_StashCat No one’s lost any money, you’re still getting the game you paid for.
_StashCat No, the team working on Rust will continue to work on Rust – there’ll be no changes there. However, other people who weren’t working on Rust to begin with or maybe weren’t even working at Facepunch until recently are working on other games. It’s generally how game development studios work.
aguycalledspyke mattyice320 Garry Newman SgtPewPew yeah but 2 years what is this dayz?
H1mynameismitch rock balboa ledgend99 I was referring to how support for the legacy version stopped.  Whether it be official server reboots or small glitches.  If they had enough resources to work on 3 new prototypes, and the unfinished game is what is funding these new prototypes, then they should have  continued support for the only working branch of the unfinished game that actually paid for this new staff.  The legacy version is what brought in the money.  The only reason I’ve ever heard was, “They don’t have the resources to support the legacy version, they are busy building the new Rust.  It’s a small development team and they are doing the best they can..”  Obviously, that doesn’t seem to be the case. Â
Everyone is telling us we know nothing about running a company, yet, simple customer relations (update blogs had to be begged for) and support for the only playable version have fell on deaf ears. Â No, every person in the company shouldn’t be working on the same thing! Â Which is why not one single person was left to deal with glitches, server reboots, and yes, even adding simple content updates to the legacy version to carry us into the total rebuild would have been the right move to make.
StrafingForward Garry Newman It clearly states in the Steam Early Access FAQ that there is no guarantee the developers can finish the games they started.
cphillips25132 I don’t understand, what money was given to us as an investment? The money people paid for Rust? Was the money people paid for Garry’s Mod an investment in Garry’s Mod? Shouldn’t we have spent Garry’s Mod money on developing Rust?
cphillips25132 It’s my understanding that you are not an investor, donator, or anything of the sort. Â You purchased a product early that you knew was undone, knew it could possibly take years to be done (judging by early access info on steam — it never really has to be done), and you pay just to get a taste of what is currently in development. Â Now, if in 5 years they ever release a beta or a final release, as long as they name it “Rust” and not, “Decay” then you get the finished product you paid for 5 years earlier.
I think this is the stance with Early Access. Â What is missing though is, some of us do buy the game early access to show our support. Â We literally buy the game as a way to support to game itself, even if that isn’t the intent. Â As supporters we want to make these developers lives as easy as possible so they can finish their game idea that we fell in love with. Â Some of us do feel we are invested in the game, or yes, even donators. Â However, we are getting our faces rubbed in semantics. Â Early access is what it is, so if you paid for it to support us or our idea, you are dumb for doing so.
The problem here is Early Access.
I had to draw it out for these tards…
For those who are too smart for my diagram
cphillips25132 If you like your cake fully cooked through, DO NOT BUY RAW CAKE.
rock balboa deslegata They have not stopped supporting the playable model… Do you follow the dev blogs? Obviously not.
I have gotten more than my money’s worth playing rust even in alpha. I look forward to face punch’s new developments, keep up the good work guys.
He was saying rust was cancelled ironically because of the flamers from the other dev blogs. Aka Adam is working on a different game annouced it flamers flamed. Garry was being ironic.
If your still confused consult the diagrams above.
Chevex bobehm This is the problem, plenty of people do not read before they comment but at least you are one of the people who took the time to read and gave an apology about what you said unlike many others.
I don’t even play Rust currently, but after being alerted to this (non-)issue as an example of the pitfalls of early access, it took me all of a couple minutes to read the article and find the recent dev blog over on the Rust site that made it clear the game was absolutely still being worked on and you guys had plenty planned for the future, even with the new prototype that was posted about on the same day.
That being said, it’s clear from the vocal minority that there are plenty of mouthbreathers who don’t possess that sort of fact-checking instinct or the ability to read more than a headline, so perhaps the title wasn’t the best choice, and big fat CANCELLED image could’ve used a question mark. Besides that, though, the bulk of the outcry is ridiculous and provided a few laughs. The pizza analogy was a bit weak as well, given the finished (but often unsatisfying) nature of Dominos’ output. To bring it back to the gaming realm, early access to Rust (or any other game) is like a preorder for a game without a set release date that you got a demo for when you preordered. The nice thing is, this demo keeps evolving, and your participation in that evolution helps polish the final product as well. And you get updates on how things are coming along, another thing you barely get (if at all) from your standard pre-order.
And, regardless of their size, almost no studio or publisher is spending your money from one game on more content for or a sequel to that game. Your purchase of Assassin’s Creed: Black Flag did not go into the development of AC: Unity, at least not all of it. You also helped fund, say, some Watch Dogs content, or maybe The Crew. But not Beyond Good & Evil 2. Never that. Sure, that’s a finished game paying for more finished games, but it’s essentially the same deal; Facepunch is allocating their funds in ways they feel will optimize their workload and output without abandoning any of it. At no point does the Rift-Light post give the impression that it will usurp priority on Rust in any way, shape, or form.
“Worst-“case scenario, Rift-Light comes out as a finished product before Rust does. Then what? Judging from what’s been laid out thus far, I’d imagine they could funnel assets from Rift-Light sales back into Rust, thereby hastening its completion even moreso than just relying on Rust early access sales alone. Oh no. The horror.
Long story short, no one is getting screwed by this. Anyone jumping ship because of it will not be that sorely missed, I imagine, and if anything, I’m personally more likely to finally find some time to try the game knowing those sort of dopes aren’t infesting the servers.
Snoops121Â Everyone makes mistakes. I’m not your typical “comment before I read” kind of person. I read plenty and still had the wrong idea.
kevalalajnen StrafingForward Garry Newman I have no problem with devs not being able to finish a project. That makes sense, you underestimate the requirements, don`t have enough money to finish, etc. The problem is when a developer takes the money they were given for an early access and cancels a project, then puts the money made towards a new project. That is not acceptable.
joshdasmif MonicaShaheed Trizillion http://www.ncbi.nlm.nih.gov/pubmedhealth/PMH0001752/
Garry Newman TeylorÂ
As long as the game gets finished, I don’t have any problems with recruiting new developers for other projects, even if it’s funded from the early access money. Like I said in my last sentence: As long as it doesn’t slow down the Rust-project, I have ni complains.
StrafingForward Garry Newman Unless the show is cancelled… So uh… what?
utilitron Cancellations are hardly ever in the middle of a season(especially the kind they sell season passes for)..So.. uh… what?
Garry Newman cphillips25132 This is exactly the problem with the early access model.  You are 100% correct that, unlike an investor who has a written, executed agreement, someone who gives you money for early access has, a murky, untested, and unprecedented (in that no court has ever parsed the obligations) right to demand your company makes best/commercially reasonable/good faith efforts to finish the product people paid you for.Â
But if your position comes down to “you guys are suckers for paying me money when I have no obligation to spend resources the way I portrayed they would be spent via advertising, and i’m going to hide behind my boilerplate”, is that really the position you want to be in? Â Calling your customers idiots for thinking they might get what they pay for? Â
At the moment, you’re within your rights to channel profits from an unfinished, not feature-complete product and spend it on other products, but in the long term it’s just going to lead to more gov’t regulation of crowdfunding to protect consumers from getting fleeced.
StrafingForward utilitron Except for the ones that are…
I don’t understand how Alex, a guy who doesn’t work on rust, is like a “cook is doubling as the cook in the pasta place next door”. That would be Bill is anyone (considering he has a game outside of Facepunch)
And how is the development of a game outside of Rust cause Rust to not be finished in a timely fashion? Its going to take years
Garry Newman i think peoples biggest gripe is that they feel all that extra money made from rust could have been put back into the game to speed up development by adding more to your team and for example make the experimental branch more complete quicker and replace the current live one,i can see it from your point of view and the people who are disappointed and sure you have every right to do as you wish as long as the project is continued but at the risk of alienating a very large portion of your playerbase and potential returning customers,good luck either way
Well, if your not going to finish it. How about you release the dev tools so we the community can finish it for you.
aweblade4 wow how retarded are you? :D
stulleman aweblade4 Can You give me my money back?
aweblade4 stulleman why would you want your money back?! I’ll give you one hint http://playrust.com/ and read the Dev Blogs! Please don’t be so dumb only because it’s the internet.
stulleman aweblade4 I’ve followed the twitter updates page and they went completely silent today.
BryanPope Woah woah woah….You think people like that can READ? Â You have a higher faith in people than I do.
aweblade4Â stulleman aweblade the entire article was about them not cancelling it!
SgtPewPew I think the HBO analogy was good. It’s simple and you understand what he means. The point was never how “big” they are; it was to show how other companies does it (more like every single company in the world). Please state the logical fallacies and false analogies if you’re saying they have lots of them. Because I don’t see any… And the one example you gave was far from anything false. It might’ve been bad in your opinion, but that is very far from it being false. If you’re going to be negative, be productive. Because what you’re doing right now is saying like “It’s bad. Make it better!”, which is pretty damn worthless to them.
Chevex Garry Newman That’s how the comment system works. It’s called nesting. And it’s a nest in a thread. His comment was obviously a reply to “rock balboa”, whoever that is (I think I know that guy).
drewpie The upside: they get to play the game before it’s completed, in its development stage… Hence the name “early access”.
They are not acting as investors because they are not investing in anything. They are simply buying a game before it is finished. You can actually buy pizzas before they are finished, too. BUT… that does not mean that you invest in the pizza while it’s being “developed”. Besides, when you buy a pizza, you don’t get “early access” and get to test the bread before the pizza is complete.
ElectricEra aweblade4 stulleman Yes, but the pizza and hbo analogy are quite unsettling, beside I do I simply take one developers word over anothers. They don’t have the resources or the employees to work on several games or prototypes. So Rust might as well be canceled. Now where are my dev tools at?
cphillips25132 kevalalajnen StrafingForward Garry Newman Thing is, you’re not investing in the game. You’re buying a product. Just like people who have bought Garry’s Mod can’t expect Garry to spend all that money on developing Garry’s Mod, you can’t expect him to spend it all on Rust. Plus, the Steam Early Access FAQ DOES in fact state that you’re buying the game AS IS and should ONLY pay if you’re happy playing the game as is. (On the other hand, Garry has promised he will keep developing Rust, so you don’t have to worry about that, but he isn’t obligated to.)
I think the Dominoes analogy isn’t accurate. When you give money to Dominoes you get a finished, ready to eat pizza. You don’t get part of a pizza with a promise of it being finished later.
In your own post, you said the sales of Rust helped fund other prototypes. Now, we’re playing some semantics here, but when you buy an unfinished product that IS an investment.
If you were a studio that’s produced other finished products, then this wouldn’t be such an issue. But you have yet to establish trust with your fan base. You haven’t demonstrated you can complete a project. You have a bunch of people who have paid for a game that in many ways is still broken, and they kind of expect for their investment in this game to come to fruition.
Bottom line:Â
Rust players don’t want to hear about new games when your first one hasn’t even been finished. It makes us nervous, especially when Rust Experimental could REALLY REALLY use three more dedicated programmers/artists.Â
Get it done, guys and gals. At least get to beta state within the year and fix the ****ing hacking problems!!
All of these people asking for refunds like their 200+ hours weren’t worth the $20 to begin with, when they go and buy $60 AAA titles with 40-60 hours only.
Obvious damage control is obvious. I was so close to buying multiple copies of this too.
And your analogy is flawed. When you solicit donations (and yes, that’s what early access is: donations) for Rust and then run off and develop other games with the money you just took from people – that’s called bait and switch. But hey, keep damage controlling it all you want.
Just know that all the people you scammed aren’t going to be fooled again so easily. I won’t be buying any “FacePunch” software in the future and I hope you all follow suit to send a crystal clear message to developers that like to cut and run with early access and kickstarter style crowd funding.
Good luck with your future projects, FacePunch – you’re gonna need it.
Facepunch, you guys are doing great. I love the transparency, the weekly devblogs for Rust really show all the work you consistently put into the game. I don’t know how many times you’ll have to spell out that there is no downside to having multiple projects to these people, but the fact that you have to is disappointing. Keep doing what you’re doing!
Believe it or not, no assets will be “stolen” from Rust development. Only so many people can work on a codebase at a time before it turns into a giant, unfocused, buggy mess. They hired more people to make more awesome games, why should we be upset?! Facepunch has been around for a long time, Garry’s Mod turned out brilliantly, Rust isn’t even close to done yet and it’s a more entertaining game than most, and I’m sure that their other projects will turn out great too. Have a little faith.
aweblade4 ElectricEra stulleman You’re an idiot. I used to work in a small game and app development studio in the UK, with six employees in total.
We would have a minimum of three projects being worked upon at once, and that was when it was ‘quiet’, normally we would have more than that.
However, we would still work on multiple projects at once and we would 99% of the time hit our deadlines and produce quality products, otherwise, it would have cost us money and reputation; since the studio is still going strong, clearly neither of those has happened.Â
It is really quite easy for a small team or even a single developer to work on multiple projects at any one time and get them all completed on time / within a timely fashion. The fact that they have 25 employees in total, 20 of which are working on Rust and from what I can tell from the Twitter feed, making regular commits to their version control, I really would not be worried about the progress on Rust or any other projects they may have.
Btw, I haven’t paid for Early Access and frankly, have never been particularly interested in Rust or Garry’s Mod or any of their other projects. But, as a developer myself, I felt obligated to make some sort of an attempt to educate people on what developers are capable of.
desiremercy “when you buy an unfinished product that IS an investment”
Your assumption seems to be that Facepunch needed to sell early access to fun the development of rust. Garry has stated many times that is not the case.Â
People got exactly what they paid for: a ticket on the ride that is the game development cycle.Â
Also your perceptions of how Domino’s works is flawed. When you buy a pizza it is not finished.They make it to order.Â
Your money is also funding the guy who is prepping pepperoni’s for tomorrow’s pizzas.
Garry’s pizza analogy was apt. When you order a pizza with a credit card, you prepay over the phone and then you have to wait for the pizza to be delivered. While you’re waiting, you can go down to the pizza joint and watch the pizza being made. That is early access.
When you buy a game that is enrolled in, and promoted through, an Early Access program, you are not buying early access, you are not buying an unfinished game, and you are not buying the right to test broken software; you are buying the final product.
As a reward for your trust that the final product will be delivered to your satisfaction, you are promised that while you are waiting for the game to cook, you can get a taste of the game in the oven and the chef will be receptive to your feedback.
Early Access is not crowdfunding in any way, shape, or form. Early Access is a purchase incentive. It is a promotional offer. It is a means for a company to generate early revenue because, for any business, money now is always preferable to money later.
PhengVang1 Completely agree. It shouldn’t just become worthless because it isn’t the studio’s main focus anymore.
darkdomino When the Early Access period is over, do you have to buy the game again? No, you don’t, so you didn’t donate. You bought the final product. You just received early access on top of it.
SgtPewPew All big corporations were small corporations at one point.
It makes me sad, The amount of unintelligent people there are out there.
humpadumpa drewpie I think your point highlights the limitations of the pizza analogy.  You buy a pizza, and it is delivered to you a nominal time later – 30 minutes or less, as Domino’s says.  If you don’t get what you paid for, you are legally entitled to a refund.  There is no risk from the consumer’s standpoint – you either get your pizza or you get your money back.
Here, there is a lot of risk. And Facepunch’s position seems to be caveat emptor – they don’t have the slightest shred of duty to their customers to fund their game or stay adequately capitalized in order to complete it. Â
Facepunch, and every other early access developer who engages in the same business practices, are attempting to have their cake and eat it too by treating their backers as consumers in terms of rights (no equity, no upside), but as badly-protected investors in terms of risks (no guarantee of product delivery, no recourse if Facepunch spends the Rust money on groceries, other games, or cocaine).
Setting aside the question of whether this is actually permissible under current law, why would anyone engage in the early access model? Â
I really loathe the pizza analogy, but to dive into it for a moment – Facepunch’s position here is that by buying early access, backers get to gnaw on the uncooked dough, but Facepunch is perfectly free to divert all the proceeds from buying the pizza to make somebody else a sandwich and never finish cooking the pizza or add vegetables and pepperoni.
I think I’ll flame e-on or whatever electricity company serves you, because the money people gave you to fund Rust and got used to pay bills is now being used to fund an electricity company. UNACCEPTABLE. These guys are obliged to re-invest that money into more Rust copies because it belongs to people that never gave that money for a stupid electricity company!!
Next time they will surely give their money to companies such as Apple, that uses half of what they earn to fund “thermonuclear” lawsuits against Samsung and the other half to keep shiny glass shops running.
ThorvaldLilleas right!
deslegata rock balboa Screw all this!!!! Just fire me!!  Oh wait, I’m just a consumer.
If nobody is pissed off, then you’re doing it wrong. Keep up the good work.
nekobun “I’m personally more likely to finally find some time to try the game knowing those sort of dopes aren’t infesting the servers.I’m personally more likely to finally find some time to try the game knowing those sort of dopes aren’t infesting the servers.”
I didn’t even think about this one, good point… I’ll join u:P
I pay in cash when I pick it up, and if I pay ahead of time and watch them make my pizza, and they are not making it up to my standards, I demand my money back. The analogy was bad, no matter how bad you want it to make sense.
The fact we can’t get our money back shows the flaw in early access. Trust me, only one game would be worked on if we could get our money back.
They are probably gonna pay for antihack so breathe easy.
No just no
“If you were a studio that’s produced other finished products” *cough cough* garry’s mod
Hectixx MonicaShaheed Trizillion Okay, thank you. That’s the explanation that I needed. I wasn’t sure if I was missing something or not since the title and post didn’t seem to go together at all.
http://en.wikipedia.org/wiki/Ponzi_scheme
“Are we crazy? Are we doing it wrong?”
Well…
http://en.wikipedia.org/wiki/Ponzi_scheme
“We are spending money Rust and Garry’s Mod make to do this.”
THAT is the problem! Â You are funding the new development using revenue instead of profit!
To be fair I don’t blame Facepunch for this, Valve should never have allowed early access sales in the first place for any game by any developer.
I dont mind rubber baning off roof tops in DayZ anymore at least they are fixing the Game, you cancelled it because your Dev’s are to stupid to update the game. Never buying a game you make again!
I kinda wish that RUST would be given a little more attention then what it is receiving. There is a bit of truth to both sides of the argument.
illbethejudgeofthat Your link has nothing to do with anything. “You are funding the new development using revenue instead of profit!” LOL. That’s how every business in the world works. Profit (i.e., revenue less expenses) is used to pay out equitable returns to shareholders. Revenue, sometimes called operating income, is used to keep a company going. In a small business, using revenue to build products or otherwise finance growth is called “bootstrapping.”
desiremercy I guess they give out communication degrees to anyone these days…
BryanPope “To many cooks in the kitchen spoil the broth”. From my personal experience, programming is like cooking a good meal, it takes key ingredients done a certain way and if tinkered with by to many hands will just muck up the mixture to much.
Buster617 aweblade4 ElectricEra stullemanÂ
“I used to work in a small game and app development studio in the UK.”
If I’m assuming correctly you come from a mobile background? Let me propagate your frontal cortex with a bit of harsh facts of life. Mobile games aren’t games. To proclaim your developer status in stride without any recourse when your position roughly equates to a boy wearing a cape leaping off a chair and the space shuttle program.. It’s a fallacy, no other way to look at it. Your apps and “projects” were being and still are developed on the web as free flash games. Your ideas are a decade old. Done better in the past and monotized in the present. You have absolutely no place to chime in as if you’re an authority figure. The fact that you consider yourself to hold such a reputable position that would grant you certain privileged opinionated thoughts only to come out with calling a poster an idiot.. I feel as if though not only are you lacking any form of sexual prowess, but son.. I am disappoint. Go back to playing with the shaped blocks and let the grownups divulge this big people problem. If you’re extra quiet you may even get a piece of candy. :D
IDreamI Buster617 aweblade4 ElectricEra stulleman “I feel as if though not only are you lacking any form of sexual prowess, but son.. I am disappoint. Go back to playing with the shaped blocks and let the grownups divulge this big people problem. If you’re extra quiet you may even get a piece of candy. :D”
Stating non-relevant/non-factual information is the result of someone that shouldn’t have a stance in this thread. Â I might have agreed with you, but clearly after the last part of your paragraph shows the pure lack of professionalism in your position.
leisuretime IDreamI Buster617 aweblade4 ElectricEra stullemanÂ
“Stating non-relevant”
Simmering to a certain degree may leave the lining of your fedora dampened. Previous “experience” in this market is something you do not hold any reputable position in, nor have you ever. Walking into an elementary school and taking notes as you stand over a first grader penciling down a cute idea is the extent of the “mobile platform.” Your say in the bigger picture puts you in line with a piano tuner. You are just as out of touch with the industry as anyone else posting here with no prior or current positioning in said industry. Your original opening plastered your inadequacies for all to behold in their lackluster “splendor.” Even the greatest (and I use that term loosely) indie developers who are leagues beyond your capabilities are but interns in a bustling market far beyond their grasp. The fact of the matter is you couldn’t contain yourself, as was expected. Not only are you known for the comical, plagiaristic barely shovelware that you were but a fragmenting part of.. But your belligerent backing of said roots have reached a degree that makes it all seem as if though you actually believe what you say matters. If but only to quell the suffering of your own inadequacies. The title of developer you are using as a mealticket is grounded on delusions of grandeur. Might as well start work on a fact checker app to get your head out of your ass. If not for you.. Do it for the fedora.
IDreamI leisuretime Buster617 aweblade4 ElectricEra stulleman Really?  This is the most absurd statement I’ve seen.  Please pull out your Scrabble, maybe you’ll win a few games.
First off, Rust is a great game. A great game that I stopped playing months ago when your progress got reset weekly for no apparent reasons. Sure they had fixes but why does that mean I have to reset my server?
Anyways long story short. I do very much look forward to returning to rust WHEN! it is finally released. But I have long ago uninstalled it as that is not right around the corner. I check in time to time to see the progress and honstly it looks like they did 180 from where I last played it and it looks amazing.
With all that said. The early access release I belive was even to far away from being done and has since left a horrid taste in my mouth about buying any other early access game. I refuse todo so only beacuse that means I am paying to play a beta. Although that is what I knew going into it. The timeline for beta>release has been to long, I have long given up on my money and the game.
Maybe another year and I come play it and enjoy it again. Keep up the good work. Time is the most precious resource in the world. Speed it up?
When I first saw this I thought it was an announcement cancelling rust… lol I’m retarted
This is all very typical. Â People don’t understand how the world works so they just complain. Â The internet makes this easy as you don’t even have to get up to complain to someone anymore. Â You just type some words and press “post comment.”
darkdomino Do you know what a donation is? Â A donation would be me giving to a cause and not expecting anything for myself directly in return. Â If you are expecting something for yourself in return, it would be a trade or purchase. Â Early access is a purchase, plain and simple. Â You give them money for a final project at a later time. Â Meanwhile you get to play what they have currently and give feedback. Â Kickstarter on the other hand is SUPPOSED to be donation. Â You are giving money for a cause. Â Sometimes for this donation you do in fact get things in return, but it isn’t a requirement, just a “thank you” for your donation.
fireundubh desiremercy Well he is still looking for a job so…..
I bought rust on early access fully aware what I was going to buy was an unstable, possibly broken and bumpy ride.
I bought it on the premise of getting a game which has some interesting concepts and ideas.
I don’t feel I invested, I don’t feel im owed anything.
I wanted this game, I wanted to see where it was going.
The dev updates, blogs etc. can tell me, quite clearly how things are changing.
The fact they want to come out with more games, more ideas etc. doesn’t surprise me.
They are a company that makes games, surely that entitles them to more than one.
From what I can see nobody is spending time on one project more than another, and similar-ish to how valve operates, employees can work on a game they want to, not just be forced on a project they may not even be enthused about, which could spoil the broth.
As far as im concerned, Im still excited for rust and what it has to offer. I knew the risks of early access, but I know facepunch can deliver, I can respect that game development has its ups and downs.
Nobody is owed anything by early access, you bought a front-row seat to game development and this is how it works.
Good luck guys, these people spouting off that they are owed something for the money they willingly gave on the false hope that everything was going to be sunshine and daisies until completion are merely trolls.
You guys went overboard with this one. Internet’s #1 rule is to never read the comments, especially when you’re a content creator. Not only did you completely disregard that, but you made me break that rule myself by forcing some of these comments down my throat. You could have stopped here, and keep it to what could be considered as a straight on violation of humans right, but you have pissed me to such a high extent that I had to post a comment about it and therefore break internet’s second rule. You made me hate myself, and I feel like a lesser person now.
Never buying anything from you guys again, I’m deeply disappointed.
xirii I like your metaphor of the front-row seat, that put it in a nutshell
illbethejudgeofthat wow, you sir are not very smart
maybe you try to understand the Ponzi scheme before you bring it into this argument
“…pays returns to its investors from new capital paid to the operators by new investors…” that’s pretty much the scheme; as long you re able to keep increasing the moneyflow you can also pretend a working system by offering returns to your previous investors.
“I think a good company develops continually, and the more things we’re
working on the better. I think this strategy is working out for us so
far.” tis is true, however you stated “Adam Cancelled Rust Development” this implies that you are no longer working on the game, a game which was in Early Access (this means it hasn’t been finished) and you took peoples money who were (like myself) wanted to help push the game into “completion”, this is a very bad situation for the company in question because you show that you have no intention of ever completing the same (by the implications of the title here) at this point an consumer who paid for access and sees you make a new game will be like… “after the rust incident, i’m not gonna give them more money just so they can shut the game down before it’s even released… oh hey john your looking at this game too? well, before you buy it, let me tell you what this company did before.” then “john is going to be like… “ehhh… i’ll pass on this game.” and on and on you hurt yourselves bad on this, and i’m not bashing you or anything, but this whole situation will likely kill your public relations and possibly the company entirely.
Until you finish Rust, I am not giving you any more of my money.
ShpongleEyez Oh boohoohoo! You are probably one of the losers that think a game developer should only concentrate on one game at a time. If they have the resources to make more than one game at a time then let them. Don’t get so butthurt over this.
the more insane the comments, the more dedicated the player? Â Perhaps. Â If that’s the case, then insane comments are good news, and kind of an accolade for your efforts. Not the kind you can spend, but nonetheless.
I would love to help and help develop the game but I don’t know if it worth it
I’ve tried the “developing” game. I LOVE the legacy game. Develop it – you had a winner on your hands – the game play was second to none – put DAYZ to shame. Develop the island in the original version…it was perfect.
Lmao the ego of you guys at FPS, comparing yourselves to APPLE and HBO? Â Here’s the thing, Apple didn’t try to sell an iPhone without a screen, or a processor, or RAM you silly, silly fools. Â They put out a COMPLETE and FINISHED and POLISHED product, you stuck out a bare bones joke, a punchline in the form of a game. Â
I get you’re a little upset that you don’t understand how to handle your fanbase in these times, (Considering they’re actually fans and not fully turned off of the game at this point) but that’s no reason to be immature and dedicate a whole article to it, venting under your breath.
When this many people lash out, it’s probably due to a valid reason, stop “guessing” so much and face the facts.Â
Oh and by the way, when you talk about the money people paid into RUST, you’re not exactly offering refunds, so stingy much?
(I still have yet to purchase, the $20 for it still sits in my Steam Wallet to this day, waiting on you to right the wrong, but I’m not really upset, I play almost nothing but early access and indie games, big fan of in dev products, but you’re talking a lot about redoing the entire game and removing and re-implementing portions it’s just getting sloppy.)
its like coke classic all over again…
When you guys going to stop wasting your time and ours and just go back to rust legacy before we give up completely on you!
If you never did anything to the game again, it’s still the best 20 bucks I ever spent. Â FWIW.
I’m gonna have to disagree with the whole iPhone not comming with a screen and yadaydaydyadayday because the simple truth is this even though you have a nice iPhone your still opting into beta with your service providers and none of you even know it. I mean you guys spend 100s on you cell bill monthly and you don’t complain about drop age like low signal sect… Its 20 dollars… Its been being focussed on since only Oct. If you ask me Gary and his team have done very very well in the 2 months they’ve been developing experimental.
They are actually working on porting rust island over right now.
Sure Rust is receiving updates and I applaud Facepunch for the new Rust development, but they definitely do not know how to run a project, how to release updates, or how to regression test. Â With every update you can bet there are several currently working sets of functionality that will break. Â It’s like they aren’t testing their patches to ensure that other, already working things aren’t going to become broken. Â It’s like 5 steps forward, 4 steps back with this team. Â I have no confidence in Facepunch whatsoever. Â They are an immature development team who are riding on the pure luck of their previous releases to get them by, and it’s not going to work.
I am a software engineer, and I have worked on all manner of software for over 15 years. Â I think I can say, based on what I have seen so far, this team isn’t heading in the right direction. Â They need training, and they need it fast before they piss all of their fan base off with the enormous amount of broken, fixed, and rebroken code in the new version of Rust. Â Yeah yeah, it’s early alpha…whatever. Â That doesn’t stop the players from hating you. Â That is the price of taking part in early release programs, which I am highly against anyway. Â My game dev team would never expose themselves through early release because it just invites negativity, mostly because, in my opinion, over 90 percent of players have no idea of software development life cycles, and how alpha and beta testing phases run. Â That said, Facepunch doesn’t have a clue either.
@utilitron But when you pay for the pizza, Domino already has all the ingredients needed to complete it in a short period of time, rather than relying on the paid money to buy the ingredients THEN make your pizza?
Back to the topic: I expected glitches before I buy the game. It’s understandable, after all this IS an early access. But sometimes I just feel like facepunched (:P) by the sheer amount of hacks and glitches. I tried to use what the game offered to work around them (which is fun at times), but only before some hackers come flying along and ruin your day.
I don’t know a thing about game development, just your casual player. But aren’t most other players the same? Most could only judge base on what they can see and feel. Is it not at all possible to impose sort of “pain-killer” – no matter how short-term they are – to give a temporary fix to these issues? (been hoping for some instant death for players capable to sustaining flight or superspeed lol).
Some of the rage and requests are indeed too unreasonable (e.g. can’t expect a company to work on only one product), but it would help sooth the atmosphere within your fan base if you don’t let them know your frustration. A bit of pet talk with positive words could go a long way in strengthening this customer relationship.
I hope this game would be on the track again. I personally don’t mind waiting, especially for a game with such a neat idea. Would love to share my ideas too if you feel like it.
Facepunch isn’t HBO. Facepunch isn’t Warner Brothers.
Facepunch isn’t a part of Multinational corporation that can allocate to Facepunch all the manpower and money it needs to get multiple projects in time without having to resort to crowdfunding.
Is the game cancelled for good?
I bought the game ‘as is’ as that is what was stated when I bought it. I payed less for an incomplete game. Understood. However upon reading this article I am now a bit annoyed with the skeezy dishonesty in the post above.
First ! There is also an implicit belief that a game ‘under development’ will continue to be developed, maybe even to completion. And that is a large part of the reason people buy it in the first place! That is a selling point. By not following through with your promises you ARE being shady.
Second, I am seeing the analogies given as a form of dishonesty. It’s not a pizza, it’s not an iPod, it is a game under development that people bought with the belief it would be finished.
Third. The title says cancelled but the body of the article does not. What’s the deal here? This ‘answer given in this post meanders and deflects more than a politicians excuses do when they are caught with their pants down.
Simple question; Is it still under development?
“When you order a pizza you arn’t funding dominos”…No, but I’m also getting a full pizza when I buy dominos, not just the crust. If I invest money into dominos with the idea that I will be getting something back at a latter date, thats funding.
Could you distribute some staff to fixing gmod for macs too? :P
ya’ll quit crying. If you are buying early access then its not finished. Look up Early Access!
Awesome game. Keep up the good work who cares what they think. Build your dreams. Once this game is finished you will be a bigger company for sure! God bless.
BryanPope Wiki == true;
the sentry gun needs to be silent
i really want to tell them about the game and give them some ideas about the game how do i do that
Most people are pretty ignorant to the game making process and how long it actually takes to make a game. They paid expecting a finished game to come out in the next year or two. Which is possible, but it won’t live up to their expectations. (As if most things ever do)
Easy way to get past this is to find a point that you can label the game as finished. Yes, still keep updating it with new and interesting thing and debugging it, but give the people a “finished” product. Imagen paying for a soda and get a taste every month for the next couple years. People will get fed up.
Yes, people will complain about things that feel unfinished or complain that they want more, but that happens with a lot of games. I love the work guys, but this wave of angry funders can be avoided.